Sun maps: Corona map, based on a picture of SOHO, NASA - ESA. The ultraviolet cylindrical map was made with four sequential shots of SOHO’s EIT camera; and the plasma ejections maps were also made with 4 EIT pictures downloaded from http://sohowww.nascom.nasa.gov/. The Photosphere and chromosphere glow maps, the radiation storm and ultraviolet model corona are fictitious maps, based on SOHO pictures too.
The MIR and Hubble 3D models I remade them totally, using as basis the models from http://liftoff.msfc.nasa.gov/vr/vr.html and http://www.shatters.net/celestia/
Practically all the maps of Hubble and Mir Models, except for a few details from ISS textures, they were also made by me using pictures of the spacecrafts (see Information Sources).
At the ISS 3D model from Celestia, I exchanged 80% of geometry with less polygons, corrected the structure and added some details based on NASA's model construction guide from http://www.nasa.gov/mission_pages/station/multimedia/scalemodel/index.html. And I made totally new the Soyuz spacecraft.
Background maps of Hubble, MIR and ISS, I made them with astronauts photographies, courtesy of "Image Science & Analysis Laboratory, NASA Johnson Space Center" http://eol.jsc.nasa.gov.
The Amalthea 3D model was designed totally based in pictures.
The Titan map was made with 4 different spectral maps from JPL-NASA and the black & white maps of Mimas, Enceladus, Tethys, Dione, Rhea and Iapetus also from JPL-NASA, they were retouched and colored.
At Celestia's Cassini-Huygens model (http://www.celestiamotherlode.net/), I reconstructed it with less polygons, adjusted the proportion and added many details. All the textures of this model are based in the spacecraft pictures.
The maps of Uranus, Venus clouds and asteroids are completely fictitious.
The Celestia maps of Miranda, Umbriel, Titania y Oberon, I retouched them and modified the color, based in the JPL's maps and Vogager 2 pictures from http://maps.jpl.nasa.gov/ and http://sse.jpl.nasa.gov/planets/, and the Uranus rings map was made with a picture from this last site.
The Triton map was realized with Voyager 2 pictures. The face that looks to Neptune is realistic; the other one is a duplicate.
To the map of Proteus by Phil Stooke, I added dark rock texture based on Voyager 2 pictures, and I made the 3D model with the JPL-NASA data.
The Neptune rings map was made based in Voyager 2 pictures and data from JPL-NASA.
The Pluto map was made based in B&W map from ESA-Hubble, http://sse.jpl.nasa.gov/planets/, with textures from Seal / Rawlings fictitious map, JPL/Caltech http://maps.jpl.nasa.gov/, and from James Hastings Pluto map free version, http://planetpixelemporium.com/pluto.html, adjusting the color with a NASA picture (Eliot Young (SwRI) et al.,) http://antwrp.gsfc.nasa.gov/apod/ap010319.html.
Caronte fictitious map. It was made based only in color and albedo Seal map, http://maps.jpl.nasa.gov/, using a texture mix from Thetys, Rhea and Iapetus maps, http://photojournal.jpl.nasa.gov/.
The Asteroids graphic 3D menus: Main belt, NEA's and Trojans, are just designs.
Ceres, Vesta, Mathilde, Ida and Dactyl maps are based in photographs by Hubble (HST), Galileo and NEAR-Shoemaker spacecrafts. Vesta, Dactyl and Mathilde 3D models also were made based in photographs.
Asteroids 3D models and maps from the artistic representation are all fictitious.
The Kuiper belt and KBO's graphic 3D menu is another design. The orbits are in scale between themselves, the objects don't.
Eris, EL61, FY9, Orcus, Quaoar and Sedna maps are fictitious, based only in albedo data and approximate general color.
Oort's cloud 3D model and maps are (pretty obvious) fictitious too.
The tail and coma 3D models of Comet Halley are fictitious. The nucleus 3d model is based in the photographs taken by ESA spacecraft Giotto. All maps are fictitious too.
The Celestial Sphere graphic 3d model is my design and the 89* graphic representations of constellations are snapshots of the same sphere, complemented with data and more stars in Flash presentations.
*89 because Serpens is presented in two parts. |